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Graphics Programming Techniques
In this area there are articles related to DirectX, OpenGL and other Graphics APIs.
Articles
Photogrammetry
*NEW*
DX11: Debugging Constant Buffers using the Shader Reflection API
Creating a Window with Specific Dimensions
Font Rendering using Bitmapped Fonts
Procedural Asset Generation in DX11
Sky Box Rendering in DX11
Screen Capture in DX11 when using MSAA
OpenGL GLFW and Visual Studio 2010
I need a good 3D Math library
Cross Platform Game Development with GameSalad